in possible buildings function in village, a crop per hour value is generated, with the goal that if pop increase > crop per hour, a building cannot be built.
This does not work.
If a "crop per hour minus one" is used, players can STILL reach negative values
If a "crop per hour minus two" is used, players can STILL reach zero
Left as "crop per hour minus three", since this stops any player reaching zero, but why is this true???
in possible buildings function in village, a crop per hour value is generated, with the goal that if pop increase > crop per hour, a building cannot be built.
This does not work.
If a "crop per hour minus one" is used, players can STILL reach negative values
If a "crop per hour minus two" is used, players can STILL reach zero
Left as "crop per hour minus three", since this stops any player reaching zero, but why is this true???