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TrueRgb888 broken? #47

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@francisdb

Is this mode supposed to work?

I tried modifying the test.cpp with pZeDMD->EnableTrueRgb888(true); but then I get this

Render true rgb888 raw: test/rgb888_128x32/0001.raw
Render true rgb888 raw: test/rgb888_128x32/0002.raw
Full frame forced, error 0
ZeDMD StreamBytes failed
Render true rgb888 raw: test/rgb888_128x32/0003.raw
Full frame forced, error 0
ZeDMD StreamBytes failed

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