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<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Missions: who has work for you in HARMLESS</title>
<meta name="description" content="The missions of HARMLESS, a browser tribute to Elite (1984). Five people across the first galaxy have work for you, and every station board has side jobs." />
<link rel="canonical" href="https://harmless.atomic14.com/missions" />
<meta property="og:type" content="article" />
<meta property="og:title" content="Missions: who has work for you in HARMLESS" />
<meta property="og:description" content="Five people across the first galaxy have work for you, and every station board has side jobs." />
<meta property="og:url" content="https://harmless.atomic14.com/missions" />
<link rel="stylesheet" href="/src/manual.css" />
</head>
<body>
<nav id="toc">
<a class="brand" href="/play">◄ PLAY</a>
<a href="/">Home</a>
<a href="/manual">Flight Manual</a>
<a href="#route">The Route</a>
<a href="#arcs">The Five Jobs</a>
<a href="#side-jobs">Side Jobs</a>
<a href="#fail">If You Fail</a>
</nav>
<main class="tour">
<header>
<h1>MISSIONS</h1>
<p class="sub">Who has work for you</p>
<p class="issued">Bound with the Flight Manual · the missions as the game offers them</p>
</header>
<section id="about">
<p>
The original Elite gave you one mission, from the Navy, after your
first sixteen kills. HARMLESS keeps that one and adds more. Five
people on five worlds have work for you. Each one is a few jumps
farther across the first galaxy than the last, and each gives you a
short chain of jobs. When you finish a chain, or fail it, the next
person sends word. You hear it first as a rumour on a station board,
and then as a message when you dock nearby.
</p>
<p>
This page shows who has work for you and what each job is. It does
not tell you how a job ends. Your own record of what happened is in
the game, under COMMANDER'S LOG on the station menu.
</p>
<p>
When you take a job, the game shows you where to go. The world is
marked on the charts. When you arrive, the console tells you where
the target is, and the target is marked on your scanner and on your
screen. The console tells you what happens at each step.
</p>
</section>
<!--TOUR-->
<footer>
<p>
The names and words of the people who give you work were written by
a language model from the 1984 data, checked by the game's own
rules, and kept. Elite (1984) is by David Braben and Ian Bell. This
is an unaffiliated fan tribute.
</p>
<p><a href="/play">◄ Play</a> · <a href="/">home</a> · <a href="/manual">the manual</a> · <a href="/novella">the novella</a></p>
<p><!--BUILD-FOOTER--></p>
</footer>
</main>
</body>
</html>