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breakintoprogram
emulator-z80
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emulator-z80
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keyboard.cpp
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keyboard.cpp
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//
// Title: Spectrum 48K keyboard
// Description: Spectrum 48K keyboard scanning routines
// Author: Dean Belfield
// Created: 25/05/2026
// Last Updated: 28/05/2026
//
// Modinfo:
#include "keyboard.h"
Keyboard::Keyboard(Ports* ports) : ports(ports)
{
}
void Keyboard::press(SDL_Keycode sym, bool pressed) {
auto it = keys.find(sym); // Does the key exist in the table?
if (it == keys.end()) { // No, so don't do anything
return;
}
Key* k = &it->second; // Pointer to the currently pressed PC key
uint8_t* i = ports->getPortsIn(); // Pointer to array of IN ports
uint8_t d = i[k->port]; // The current data for that keys port
//
// If the key is pressed, then we need to AND (zero) out the bit
// Otherwise if the key is not pressed with OR (one) in the bit
//
uint8_t v = pressed ? d &= ~k->bit : d |= k->bit;
i[k->port] = v; // Write the value to the correct port
i[0] = v; // And a copy for port 0x00FE for routines that check for any key being pressed
}
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