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windows game resource path checking not working #16

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@tlongstretch

I was trying out fsstudio and I couldn't get it to find my SPAE.PA file. I ended up hardcoding a full path to it as the only place it was checking was c:/Users/username/.local/ paths and .local doesn't seem to be a valid directory in windows.

commented out the path builder line and hardcoded to location I placed SPAE file in data-source-dos.cc

//std::string file_path = path + '/' + file_name;
    std::string file_path = "C:/SPAE.PA";

I now see game graphics in the FS Studio

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