Hello,
First of all thanks a lot for taking over and continue developing this useful library.
I've been using fortnitepy and now migrating to rebootpy and suddenly faced a problem of friend presence events are not being dispatched properly.
Scenario:
- client user (bot) has a user A in friends
- friend has statistics as well as all kinds of events open for public
Expected:
- when user A joins game an event event_friend_presence emitted with rebootpy.Presence.playing = true
Actual:
Sample code:
main.py
Version used: 1.0.3 (but also reproducible with 0.9.7)
Thanks in advance for your help.
Hello,
First of all thanks a lot for taking over and continue developing this useful library.
I've been using fortnitepy and now migrating to rebootpy and suddenly faced a problem of friend presence events are not being dispatched properly.
Scenario:
Expected:
Actual:
Sample code:
main.py
Version used: 1.0.3 (but also reproducible with 0.9.7)
Thanks in advance for your help.