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TableTopCafe

A web-based catalogue for a small board game café. Customers browse the café's library on their phones or in-café tablets via a public URL; staff manage the catalogue — adding games, uploading photos, organizing tags, featuring picks of the moment — through a separate authenticated interface at /staff. There are no customer accounts, no real-time availability tracking, and no payments: the catalogue answers "what games does this café have," not "which ones are free right now." Availability tracking is a possible future addition; the schema is shaped to accommodate it without rework.

Status: in M5 (Polish). The full catalogue (public + staff + admin) is implemented and running on dev. Awaiting owner sign-off, 400-game data entry sprint, and a low-end Android performance pass before production launch.

Documentation

Read these in order if you're new to the project:

  • requirements.md — what the system needs to do, who it's for, and what's explicitly out of scope.
  • ARCHITECTURE.md — the shape of the system, technology choices and the reasoning behind them, and architectural non-goals.
  • CONVENTIONS.md — code organization, naming, patterns to prefer. Start here at the beginning of any coding session.
  • docs/roadmap.md — phased delivery plan from walking skeleton through the 400-game data entry sprint.
  • docs/progress.md — current state, what's done in each session, and what comes next.

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A board games catalogue app for a board games cafe

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