docs(unreal): add Nintendo Switch 2 to the console section and mirror it to the Unreal Engine doc - #331
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…to the Unreal Engine doc Rename the plugin doc's "Xbox and PlayStation" section to "Xbox, PlayStation, and Nintendo Switch 2" and list Switch 2 in the paragraph. Copy the same section into the non-plugin Unreal Engine doc, where console support was previously only mentioned in the intro sentence. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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Pull request overview
Updates the Unreal Engine documentation to explicitly include Nintendo Switch 2 in the console-support guidance, and mirrors that console section from the plugin doc into the main Unreal Engine integration doc for consistent coverage.
Changes:
- Renamed the Unreal Engine Plugin doc section from Xbox and PlayStation to Xbox, PlayStation, and Nintendo Switch 2, and updated the paragraph to include Switch 2.
- Added a new Xbox, PlayStation, and Nintendo Switch 2 section to
unreal-engine.mdwith the same support-contact guidance.
Reviewed changes
Copilot reviewed 2 out of 2 changed files in this pull request and generated 1 comment.
| File | Description |
|---|---|
| introduction/getting-started/integrations/game-development/unreal-engine/unreal-engine-plugin.md | Expands the consoles subsection heading/body to include Nintendo Switch 2 (note: changes the generated anchor). |
| introduction/getting-started/integrations/game-development/unreal-engine.md | Adds a dedicated consoles section (with emoji) mirroring the plugin doc’s console-support guidance. |
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daveplunkett
approved these changes
Aug 18, 2026
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Summary
Uses the repo's existing "Nintendo Switch 2" spelling (matches
nintendo.md, the symbol-files page, and the billing guide).Notes
unreal-engine.mdsits between Android 🤖 and Check, Verify, and Ensure Reporting ✅, and takes an##heading with an emoji to match that page's section convention. The text is otherwise verbatim.#xbox-and-playstationto#xbox-playstation-and-nintendo-switch-2. Nothing in this repo links to the old anchor, but external links to it (including the one in the request that prompted this change) will stop resolving.unreal-engine.md's intro sentence ("Xbox, PlayStation and Switch 2") untouched to keep the diff scoped — happy to normalize it to "Nintendo Switch 2" here if you'd like.🤖 Generated with Claude Code