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Improve goal rendering and enrich evaluation replays - #589

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Victorbares merged 7 commits into
3.0from
vb/fix_goal_render
Sep 10, 2026
Merged

Victorbares merged 7 commits into
3.0from
vb/fix_goal_render

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@Victorbares

@Victorbares Victorbares commented Sep 8, 2026

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What

  • Capture world-space goals and configured goal radius in replay data.
  • Display cumulative and per-step reward components and reward coefficients.
  • Track road IDs and highlight the selected agent’s current lane.
  • Assign evaluation maps deterministically, respecting explicit map indices.

Why

Goals previously depended on captured policy observations, causing them to disappear or render
incorrectly. Evaluation map selection could also mismatch replay scenarios. These changes make replays
reliable and provide better debugging context for goals, lanes, and rewards.

Notes

The replay payload now includes goals_f32, rewards_f32, coefs_f32, road IDs, and per-agent goal radii.

@Victorbares Victorbares changed the title Add goal in html even when no capture_obs Improve interactive replay goal rendering and diagnostics Sep 9, 2026
@Victorbares Victorbares changed the title Improve interactive replay goal rendering and diagnostics Fix goal rendering and enrich evaluation replays Sep 9, 2026
@Victorbares Victorbares changed the title Fix goal rendering and enrich evaluation replays Improve goal rendering and enrich evaluation replays Sep 9, 2026
@Victorbares
Victorbares marked this pull request as ready for review September 9, 2026 14:50
@Victorbares
Victorbares merged commit 0fefe7f into 3.0 Sep 10, 2026
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@vcharraut
vcharraut deleted the vb/fix_goal_render branch September 10, 2026 08:25
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2 participants