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๐Ÿ˜€
My phone lies about my laziness
๐Ÿ˜€
My phone lies about my laziness

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Escarabajoz/README.md

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โ€œThe Beetle is a Good Person Turned Bad.โ€

I'm a developer focused on C/C++, reverse engineering, native Windows development, game internals, automation, and experimental developer tooling.

I enjoy understanding how software works under the hood and building tools around that knowledge.


๐Ÿชฒ whoami

whoami animation

Terminal animation


๐Ÿง  About Me

My main interests revolve around low-level and systems-oriented development.

I'm especially interested in:

๐Ÿ”ง  Native C/C++ Development
๐Ÿงฉ  Reverse Engineering
๐ŸŽฎ  Game Internals
๐Ÿงฌ  Unity / IL2CPP
๐Ÿ–ฅ๏ธ  Windows & DirectX
๐ŸŽจ  ImGui Interfaces
๐Ÿค–  AI-Assisted Developer Tooling
๐Ÿ”Œ  MCP Integrations
โš™๏ธ  Automation & Scripting
๐Ÿ”ฌ  Binary Analysis & Debugging

I usually learn by building things, taking them apart, experimenting, and figuring out how everything works.


โšก Interests

โ•”โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•—
โ•‘                         MY INTERESTS                                โ•‘
โ• โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•ฃ
โ•‘                                                                      โ•‘
โ•‘  ๐Ÿงฉ REVERSE ENGINEERING                                             โ•‘
โ•‘     โ”œโ”€โ”€ Static Analysis                                              โ•‘
โ•‘     โ”œโ”€โ”€ Dynamic Analysis                                             โ•‘
โ•‘     โ”œโ”€โ”€ Debugging                                                    โ•‘
โ•‘     โ”œโ”€โ”€ Memory Analysis                                              โ•‘
โ•‘     โ””โ”€โ”€ Runtime Analysis                                             โ•‘
โ•‘                                                                      โ•‘
โ•‘  โš™๏ธ NATIVE DEVELOPMENT                                               โ•‘
โ•‘     โ”œโ”€โ”€ C                                                            โ•‘
โ•‘     โ”œโ”€โ”€ C++                                                          โ•‘
โ•‘     โ”œโ”€โ”€ Windows                                                      โ•‘
โ•‘     โ”œโ”€โ”€ DirectX                                                      โ•‘
โ•‘     โ””โ”€โ”€ Low-Level Systems                                            โ•‘
โ•‘                                                                      โ•‘
โ•‘  ๐ŸŽฎ GAME TECHNOLOGY                                                  โ•‘
โ•‘     โ”œโ”€โ”€ Unity                                                        โ•‘
โ•‘     โ”œโ”€โ”€ IL2CPP                                                       โ•‘
โ•‘     โ”œโ”€โ”€ Runtime Resolution                                           โ•‘
โ•‘     โ”œโ”€โ”€ Hooks                                                         โ•‘
โ•‘     โ””โ”€โ”€ ImGui                                                        โ•‘
โ•‘                                                                      โ•‘
โ•‘  ๐Ÿค– AI / AUTOMATION                                                  โ•‘
โ•‘     โ”œโ”€โ”€ MCP                                                          โ•‘
โ•‘     โ”œโ”€โ”€ AI Tooling                                                   โ•‘
โ•‘     โ”œโ”€โ”€ Browser Automation                                           โ•‘
โ•‘     โ””โ”€โ”€ Developer Utilities                                          โ•‘
โ•‘                                                                      โ•‘
โ•šโ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•

๐Ÿ’ป Tech Stack

Languages

Technologies

ImGui DirectX 11 IL2CPP MCP

Reverse Engineering

IDA Pro Ghidra x64dbg Frida Radare2 Capstone YARA


๐Ÿš€ Featured Projects

๐Ÿงฉ IL2CPP-DirectX-ImGui

C++ / DirectX 11 / IL2CPP / ImGui

A C++ DLL injection framework for Unity IL2CPP applications featuring DirectX 11 hooking and ImGui integration.

โœจ Highlights

Highlights animation

๐Ÿงฐ Built With

C++ DirectX 11 ImGui IL2CPP Windows

๐Ÿ“ Architecture

IL2CPP-DirectX-ImGui
โ”‚
โ”œโ”€โ”€ Cheat
โ”‚   โ”œโ”€โ”€ Functions
โ”‚   โ”œโ”€โ”€ Hooks
โ”‚   โ”œโ”€โ”€ Signatures
โ”‚   โ””โ”€โ”€ Utils
โ”‚
โ”œโ”€โ”€ IL2CPPResolver
โ”‚   โ”œโ”€โ”€ Functions
โ”‚   โ”œโ”€โ”€ Unity
โ”‚   โ””โ”€โ”€ Utils
โ”‚
โ”œโ”€โ”€ Utils
โ”‚   โ”œโ”€โ”€ Backend
โ”‚   โ”œโ”€โ”€ ImGui
โ”‚   โ””โ”€โ”€ Math
โ”‚
โ””โ”€โ”€ DllMain.cpp


๐Ÿค– NexusRE-MCP

AI + MCP + Reverse Engineering

An experimental project combining modern AI tooling with reverse-engineering and binary-analysis workflows. The idea is to connect modern AI tooling with reverse-engineering and binary-analysis workflows.

๐Ÿ”ฌ Areas

             โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”
             โ”‚     AI      โ”‚
             โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”˜
                    โ”‚
             โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ–ผโ”€โ”€โ”€โ”€โ”€โ”€โ”
             โ”‚     MCP     โ”‚
             โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”˜
                    โ”‚
       โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”
       โ–ผ            โ–ผ            โ–ผ
   Analysis     Automation    Tooling
     Tools       Workflows    Integration
       โ”‚            โ”‚            โ”‚
       โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜
                    โ–ผ
             Reverse Engineering

๐Ÿง  Focus

Binary Analysis Static Analysis Dynamic Analysis AI Tooling MCP Automation


๐ŸŒ UnrealFabAssistant

Browser automation project designed around Unreal Fab workflows. The project focuses on automating repetitive browser interactions and simplifying manual workflows.

Browser
   โ”‚
   โ”œโ”€โ”€ Automation
   โ”œโ”€โ”€ Workflow Handling
   โ”œโ”€โ”€ Repetitive Tasks
   โ””โ”€โ”€ Developer Utilities

Built With: JavaScript Browser Automation


๐Ÿงฐ CM-Ultimate

A project related to Combat Master tooling and experimentation.

Focused on experimenting with game-related tooling and analysis workflows.


๐Ÿ”ฌ Experiments Lab

Not everything I build is meant to become a huge project.

A lot of my repositories are experiments around:

Experiments Lab animation


๐Ÿค Open Source

๐Ÿ‡ช๐Ÿ‡ธ Easy CodeSnap

Contributor / maintainer for the Spanish localization of Easy CodeSnap.

A VS Code extension for creating customizable code snapshots with support for PNG, SVG and WebP export, clipboard integration, line highlighting and customizable appearance.


๐Ÿ”ฅ Contribution Streak

GitHub Streak


๐Ÿ’ป Activity Terminal

Terminal boot animation

โ”Œโ”€โ”€(esc@github)-[~/projects]
โ””โ”€$ ./status

[โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆ] 100%

SYSTEM STATUS
โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€
C/C++                  โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆ  ONLINE
Reverse Engineering    โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆ  ONLINE
Windows / DirectX      โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–‘  ACTIVE
Unity / IL2CPP         โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–‘  ACTIVE
ImGui                  โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–‘โ–‘  ACTIVE
AI / MCP               โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–‘โ–‘  ACTIVE
Automation             โ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–ˆโ–‘โ–‘โ–‘  ACTIVE
โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€

> system ready
> experiments running
> curiosity: UNLIMITED


๐Ÿ“Œ Current Focus

Current focus


๐ŸŒ Find Me


๐Ÿ—‚๏ธ Explore My Repositories


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