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4 changes: 4 additions & 0 deletions automated_updates_data.json
Original file line number Diff line number Diff line change
Expand Up @@ -104,6 +104,10 @@
{
"date": "2026-07-07",
"summary": "Improved keyboard docs: added 'Key just pressed' (held vs one-frame) and 'Any key released' conditions, control-remapping note, and a reference list of valid key names"
},
{
"date": "2026-07-25",
"summary": "Improved screenshot docs: clarified that Take screenshot works only on desktop exports (not web/mobile) and that the .png extension is auto-appended to the save path"
}
]
}
6 changes: 6 additions & 0 deletions docs/gdevelop5/all-features/screenshot/index.md
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Expand Up @@ -7,6 +7,10 @@ This extension lets you save a screenshot of the running game in a specified fol

Note: As of GDevelop 5.0.0-beta92 the screenshot action is no longer an extension. Just add an action and search for `screenshot` or go to `Other Actions`/`Screenshot`/`Take screenshot`.

!!! warning

Taking a screenshot is only supported when the game runs as a desktop export (Windows, Linux or macOS), because it needs to write a file to the disk. It has no effect in web games or on mobile (Android/iOS).

### Actions

#### Take screenshot
Expand All @@ -21,6 +25,8 @@ The save path needs to be an absolute path on the file system (Like "C:\MyFolder

Relative paths are not supported.

If the path does not end with `.png`, this extension automatically appends it, so the screenshot is always saved as a PNG image.

!!! note

In order to create a game that runs on all supported platforms you should use the special folders from the file system extension in combination with the path separator. These determine the path to common folders like *Pictures*, *Documents* or *Desktop* automatically. You can read more about it in [this article](/gdevelop5/all-features/filesystem).
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