Skip to content

Latest commit

 

History

1 Commit

Folders and files

NameName
Last commit message
Last commit date
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Documentation Author: Niko Procopi

Custom Vertex Buffers without OBJs

We are going to make models that have Position and Color,
no lighting, on textures, no OBJs.

We add new classes: PipeColor and VertexColor
We add an instance of PipeColor to Demo, we add
	a new descriptor layout to Demo: desc_layout_color
We add a new constructor to Mesh for our new type of Mesh
We add new shadrs: color.vert and color.frag

We make a mesh and an entity with this new system in Scene
Remember, you need to Draw and Update the entity, or else it
will not appear on the screen

About

No description, website, or topics provided.

Resources

Stars

0 stars

Watchers

10 watching

Forks

Releases

Packages

Used by

Contributors

Languages