Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2,218 changes: 2,218 additions & 0 deletions lianying1997/04-StormBlood/UCOB.cs

Large diffs are not rendered by default.

4,781 changes: 4,781 additions & 0 deletions lianying1997/04-StormBlood/UcobReborn/UcobReborn.cs

Large diffs are not rendered by default.

2,353 changes: 2,353 additions & 0 deletions lianying1997/06-EndWalker/ASS.cs

Large diffs are not rendered by default.

3,257 changes: 3,257 additions & 0 deletions lianying1997/06-EndWalker/DSR/DSR_Patch.cs

Large diffs are not rendered by default.

225 changes: 225 additions & 0 deletions lianying1997/06-EndWalker/Lv87_KtisisHyperboreia.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,225 @@
using System;
using KodakkuAssist.Module.GameEvent;
using KodakkuAssist.Script;
using KodakkuAssist.Module.GameEvent.Struct;
using KodakkuAssist.Module.Draw;
using KodakkuAssist.Data;
using KodakkuAssist.Module.Draw.Manager;
using KodakkuAssist.Module.GameOperate;
using KodakkuAssist.Module.GameEvent.Types;
using KodakkuAssist.Extensions;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using System.Numerics;
using Newtonsoft.Json;
using System.Linq;
using System.ComponentModel;
using Dalamud.Utility.Numerics;
using FFXIVClientStructs.FFXIV.Client.Game.Character;
using FFXIVClientStructs.FFXIV.Client.Game.Object;
using FFXIVClientStructs.FFXIV.Client.Graphics.Vfx;
using Lumina.Excel.Sheets;

namespace UsamisScript;

[ScriptType(name: "Lv87 [创造环境极北造物院]", territorys: [974],
guid: "8d4e4a9c-b144-4ec2-82cd-46b38867e4e6", version: "0.0.0.2", author: "Usami", note: "仅老二老三,别吃dot了别吃dot了!", updateInfo: UpdateInfo)]
public class KtisisHyperboreia
{
private const string UpdateInfo =
"""
1. 适配鸭鸭0.5.x.x
""";

// [UserSetting("启用本体一运塔[小队频道]发宏")]
// public bool HC1_ChatGuidance { get; set; } = false;

[UserSetting("Debug模式(玩家无需开启)")]
public bool DebugMode { get; set; } = false;

List<bool> Boss2_SafePosition = [false, false, false];

public void Init(ScriptAccessory accessory)
{
Boss2_SafePosition = [false, false, false];
accessory.Method.RemoveDraw(".*");
}

private static bool ParseObjectId(string? idStr, out uint id)
{
id = 0;
if (string.IsNullOrEmpty(idStr)) return false;
try
{
var idStr2 = idStr.Replace("0x", "");
id = uint.Parse(idStr2, System.Globalization.NumberStyles.HexNumber);
return true;
}
catch (Exception)
{
return false;
}
}

public static int PositionMatchesTo8Dir(Vector3 point, Vector3 center)
{
float x = point.X - center.X;
float z = point.Z - center.Z;

int direction = (int)Math.Round(4 - 4 * Math.Atan2(x, z) / Math.PI) % 8;

// Dirs: N = 0, NE = 1, ..., NW = 7
return (direction + 8) % 8; // 防止负值出现
}

// [ScriptMethod(name: "随时DEBUG用", eventType: EventTypeEnum.Chat, eventCondition: ["Type:Echo", "Message:=TST"], userControl: false)]
// public void EchoDebug(Event @event, ScriptAccessory accessory)
// {
// var msg = @event["Message"].ToString();
// accessory.Method.SendChat($"/e 获得玩家发送的消息:{msg}");

// var dp = accessory.Data.GetDefaultDrawProperties();
// dp.Name = $"纯正飙风直线";
// dp.Scale = new(10, 50);
// dp.Owner = 0x40009B1E;
// dp.Color = accessory.Data.DefaultDangerColor;
// dp.ScaleMode = ScaleMode.ByTime;
// dp.Delay = 0;
// dp.DestoryAt = 3700;
// accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
// }

// [ScriptMethod(name: "防击退删除画图", eventType: EventTypeEnum.ActionEffect, eventCondition: ["ActionId:regex:^(7559|7548|7389)$"], userControl: false)]
// // 沉稳咏唱|亲疏自行|原初的解放
// public void RemoveLine(Event @event, ScriptAccessory accessory)
// {
// if (!ParseObjectId(@event["SourceId"], out var id)) return;
// if (id == accessory.Data.Me)
// {
// accessory.Method.RemoveDraw("^(可防击退-.*)$");
// // accessory.Method.SendChat($"/e 检测到防击退,并删除画图");
// }
// }

#region 老二:拉冬之王

[ScriptMethod(name: "BOSS2:吐息记录", eventType: EventTypeEnum.StatusAdd, eventCondition: ["StatusID:regex:^(2812|2813|2814)$"], userControl: false)]
// 沉稳咏唱|亲疏自行|原初的解放
public void Boss2_BreathCollect(Event @event, ScriptAccessory accessory)
{
if (!ParseObjectId(@event["SourceId"], out var sid)) return;
var stid = @event["StatusID"];
switch (stid)
{
case "2812":
Boss2_SafePosition[0] = true;
if (DebugMode)
accessory.Method.SendChat($"/e [DEBUG]:检测到中间头的吐息……");
break;
case "2813":
Boss2_SafePosition[1] = true;
if (DebugMode)
accessory.Method.SendChat($"/e [DEBUG]:检测到左边头的吐息……");
break;
case "2814":
Boss2_SafePosition[2] = true;
if (DebugMode)
accessory.Method.SendChat($"/e [DEBUG]:检测到右边头的吐息……");
break;
}
}

[ScriptMethod(name: "BOSS2:吐息绘图", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^(25734|25735|25736|25737|25738|25739)$"])]
public void Boss2_BreathCall(Event @event, ScriptAccessory accessory)
{
if (!ParseObjectId(@event["SourceId"], out var sid)) return;

if (DebugMode)
accessory.Method.SendChat($"/e [DEBUG]:检测到中{Boss2_SafePosition[0]},左{Boss2_SafePosition[1]},右{Boss2_SafePosition[2]}");

if (Boss2_SafePosition[2])
{
Boss2_SafePosition[2] = false;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"扇形检测-右后";
dp.Scale = new(30);
dp.Radian = float.Pi * 2 / 3;
dp.Rotation = -float.Pi * 2 / 3;
dp.Owner = sid;
dp.Color = accessory.Data.DefaultDangerColor;
dp.Delay = 0;
dp.DestoryAt = 6700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}

if (Boss2_SafePosition[1])
{
Boss2_SafePosition[1] = false;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"扇形检测-左后";
dp.Scale = new(30);
dp.Radian = float.Pi * 2 / 3;
dp.Rotation = float.Pi * 2 / 3;
dp.Owner = sid;
dp.Color = accessory.Data.DefaultDangerColor;
dp.Delay = 0;
dp.DestoryAt = 6700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}

if (Boss2_SafePosition[0])
{
Boss2_SafePosition[0] = false;
var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"扇形检测-正面";
dp.Scale = new(30);
dp.Radian = float.Pi * 2 / 3;
dp.Owner = sid;
dp.Color = accessory.Data.DefaultDangerColor;
dp.Delay = 0;
dp.DestoryAt = 6700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Fan, dp);
}
}

#endregion

#region 老三:赫尔墨斯

[ScriptMethod(name: "BOSS3:纯正飙风", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^(25889|27836)$"])]
public void Boss3_TrueAeroIV(Event @event, ScriptAccessory accessory)
{
if (!ParseObjectId(@event["SourceId"], out var sid)) return;

var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"纯正飙风直线";
dp.Scale = new(10, 50);
dp.Owner = sid;
dp.Color = accessory.Data.DefaultDangerColor;
dp.ScaleMode = ScaleMode.ByTime;
dp.Delay = 0;
dp.DestoryAt = 3700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}

[ScriptMethod(name: "BOSS3:四重纯正飙风", eventType: EventTypeEnum.StartCasting, eventCondition: ["ActionId:regex:^27837$"])]
public void Boss3_QuadTrueAeroIV(Event @event, ScriptAccessory accessory)
{
if (!ParseObjectId(@event["SourceId"], out var sid)) return;

var dp = accessory.Data.GetDefaultDrawProperties();
dp.Name = $"四重纯正飙风";
dp.Scale = new(10, 50);
dp.Owner = sid;
dp.Color = accessory.Data.DefaultDangerColor;
dp.ScaleMode = ScaleMode.ByTime;
dp.Delay = 6000;
dp.DestoryAt = 3700;
accessory.Method.SendDraw(DrawModeEnum.Default, DrawTypeEnum.Rect, dp);
}


#endregion

}
Loading