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fix(http): update cpp-httplib to v0.63.0 to stop realtime WebSocket drops under load - #73
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cpp-httplib v0.50.1 reads each WebSocket frame header field (the 2-byte header, the extended length, the 4-byte mask) with a single Stream::read. The server reads its socket through a 4 KiB buffer, so once frames queue up behind a busy server a field can straddle the end of the buffer; the read comes back short, the frame is rejected, and the connection is dropped without a close frame. Realtime clients see it as a transport drop under load. v0.59.0 reads each field in full (read_exact); v0.63.0 is the current release and adds further WebSocket hardening. The public API the servers use (ws::WebSocket, read(), close(), CloseStatus) and the CMake options are unchanged. ws::ReadResult gains Timeout, returned only after a read timeout set on the socket itself, which neither server sets; both read loops now skip it rather than re-handling the previous message. The idle backstop is still 300 s. test_websocket_frames: a real server and a raw TCP client that writes a burst of masked 640-byte binary frames at every alignment of the 4 KiB buffer. v0.50.1 drops a frame at 50 of 648 alignments; v0.63.0 receives every frame. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Signed-off-by: Vitor A. M. Jorge <vitor.jorge@widelabs.com.br>
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Review comments at @tests/cpp/common/test_websocket_frames.cpp:
- Around line 41-43: Update append_frame to use the shortest RFC 6455
payload-length encoding: encode lengths below 126 in the 7-bit field, or adjust
the lead-payload range to start at 126 while retaining 648 consecutive lengths.
Ensure every generated lead frame has a valid length encoding.
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📒 Files selected for processing: 5
server/http/http_server.cppserver/http/s2s_realtime.cpptests/cpp/CMakeLists.txttests/cpp/common/test_websocket_frames.cppthird_party/cpp-httplib
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[Medium impact] The PR appears safe to merge; the previous test issue is fixed. SummaryUpdates cpp-httplib to v0.63.0 to prevent WebSocket drops when queued frame headers cross read-buffer boundaries.
Reviews (2) · Last reviewed commit: "test(http): keep every websocket_frames ..." · Reviewed by Greptile |
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The pre-commit.ci failure is pre-existing on main: license-headers reports missing license header: src/runtime/ggml/llama_log_shim.cpp, which this PR does not touch. The same check fails on main at 2bdfb03 (pre-commit.ci run). The checker requires files under src/runtime/ggml/ to carry the parakeet.cpp-derived notice, and llama_log_shim.cpp (added in #47) only has the NVIDIA header. All other hooks pass on this PR. |
…th form The lead frame's payload ran from 0 to 647 bytes but was always written with the 16-bit extended length. RFC 6455 requires the shortest encoding, so the 126 leads below 126 bytes were malformed frames that a strict parser could reject for a reason unrelated to short reads. The sweep now uses 648 consecutive payload lengths from 126, covering the same alignments of the 4 KiB buffer with valid frames. Results are unchanged: v0.50.1 drops frames at 50 of 648 alignments, v0.63.0 at none. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Signed-off-by: Vitor A. M. Jorge <vitor.jorge@widelabs.com.br>
Fixes #72
The core idea of this PR is to update the behavior of websockets under load to use the new cpp-httplib.
The library cpp-httplib v0.50.1 reads each WebSocket frame header field (2-byte header, extended length, 4-byte mask) with a single Stream::read. The server reads its socket through a 4 KiB buffer, so once frames queue up at a busy server a field can cros the end of the buffer; the read comes back short, the frame is rejected, and the connection is dropped without the closing frame. Realtime clients see it as a transport drop under load. v0.59.0 reads each field in full (read_exact); v0.63.0 is the current release and adds useful WebSocket hardening.
The public API servers use and the CMake options are unchanged. However, ws::ReadResult gains Timeout, returned only after a read timeout set on the socket itself, which neither server sets; both read loops now skip it rather than re-handling the previous message. The idle backstop remains 300 s.
test_websocket_frames: consists of a real server and a raw TCP client that writes a burst of masked 640-byte binary frames at every alignment of the 4 KiB buffer. v0.50.1 drops a frame at 50 of 648 alignments; v0.63.0 receives every frame.
Testing
Fresh clone of this branch, submodules from
.gitmodules, Ubuntu 24.04.2, g++ 13.3.0:scripts/configure.sh cpu-server -DNEMO_SPEECH_BUILD_TESTS=ON, thencmake --build --preset cpu-server: builds cleanly, no warnings in changed files. (cpu-serverrather thancpu-asr, sincecpu-asrdoes not build the HTTP server.)ctest --test-dir build/cpu-server --output-on-failure: 17/17 passed.pre-commit run --all-files: all hooks pass exceptlicense-headers, whichalso fails on
main(src/runtime/ggml/llama_log_shim.cpp, added in feat(runtime): mmap-backed zero-copy ASR weight loading #47);unrelated to this change.
Important
cpp-httplib intends Timeout as a way to get control back periodically, to send something or check a deadline; continue simply ignores it. That is correct as long as no read timeout is set on the WebSocket, and I checked that nothing in the repository sets one (the server's HTTP set_read_timeout does not apply to upgraded WebSocket connections). Whoever adds one later should replace the continue with the periodic work they need.
AI use
An AI assistant (Claude Opus 5.5) helped investigate and fix the bug. I reviewed the changes and tested them on my application