Skip to content

Normal maps and specular maps aren't correct out of the box #12

Description

@OTCompa

The raw texture images are extracted and don't go through any processing other than hue changes. This is an issue as XIV does not store them in the format expected by other 3D tools (I think)

Image

Left is the raw extracted texture, right is the extracted texture from exporting the respective model as .FBX in Textools

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions