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Add gdUnit4 for game-based unit testing - #726

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Add gdUnit4 for game-based unit testing#726
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@Spartan322

@Spartan322 Spartan322 commented Jul 14, 2026

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Uses godot-gdunit-labs/gdUnit4@237b1b1

Add gdUnit4 unit testing github action

Modified gdUnit4 to support excluding unit tests and gdUnit4 from project export.

Shall remain draft until we develop some unit test PRs to build atop it.

This likely can't very well test normative behavior with Victoria 2, in the least it should be able to test mechanics and functions sans Victoria 2, or providing generic data which can be used to imply functionality with Victoria 2.

@Spartan322 Spartan322 added the enhancement Issue that describes an improvement to the project label Jul 14, 2026
@BrickPi

BrickPi commented Jul 14, 2026

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Enhanced by OpenVicProject/OpenVic-Assets#1

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Spartan322 force-pushed the add/gdunit branch 7 times, most recently from b78c784 to 588323f Compare July 17, 2026 08:05
@Spartan322 Spartan322 added topic:tests Issue that applies to the tests of the module, whether it be adding or modifying tests dependencies Issue relating to dependencies, whether updating, adding or removing them deps:godot addon Issue relates to a Godot addon dependency labels Jul 20, 2026
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Spartan322 marked this pull request as ready for review August 11, 2026 11:21
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Spartan322 requested a review from a team as a code owner August 11, 2026 11:21
@Spartan322 Spartan322 added the deps:github actions Issue relates to a github action dependency label Aug 11, 2026
Add gdUnit4 unit testing github action
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dependencies Issue relating to dependencies, whether updating, adding or removing them deps:github actions Issue relates to a github action dependency deps:godot addon Issue relates to a Godot addon dependency enhancement Issue that describes an improvement to the project topic:tests Issue that applies to the tests of the module, whether it be adding or modifying tests

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