Skip to content

Fix frame interpolation flicker - #23

Merged
Producdevity merged 1 commit into
masterfrom
fix/frame-interpolation-flicker
Aug 26, 2026
Merged

Fix frame interpolation flicker#23
Producdevity merged 1 commit into
masterfrom
fix/frame-interpolation-flicker

Conversation

@Producdevity

@Producdevity Producdevity commented Aug 26, 2026

Copy link
Copy Markdown
Owner

The camera-only interpolation hook intercepted the global view-matrix path, which could leave different rendering passes using inconsistent transforms and cause severe flicker.

This switches the port to the game's native opt-in frame interpolation callbacks. The fixed-step simulation transforms are left untouched.

Fixes #20

@coderabbitai

coderabbitai Bot commented Aug 26, 2026

Copy link
Copy Markdown

Warning

Review limit reached

Next included review available in 52 minutes.

View limit details

Limit details: You’ve used the included review currently available.

You've used all free OSS reviews for now. Wait for the free limit to reset to keep reviewing this public repository.

Learn how review limits work.

Review configuration:

⚙️ Run configuration

Configuration used: Organization UI

Review profile: ASSERTIVE

Plan: Pro Plus

Run ID: ce0fcb7c-0410-4fc3-bc06-a17d57522266

📥 Commits

Reviewing files that changed from the base of the PR and between a337bf0 and fe894a3.

📒 Files selected for processing (3)
  • include/codboz_frame_interpolation.h
  • src/codboz_frame_interpolation.c
  • tests/codboz_frame_interpolation_test.c

Thanks for using CodeRabbit! It's free for OSS, and your support helps us grow. If you like it, consider giving us a shout-out.

❤️ Share

Comment @coderabbitai help to get the list of available commands.

@Producdevity
Producdevity merged commit 4f79ee1 into master Aug 26, 2026
4 of 5 checks passed
@Producdevity
Producdevity deleted the fix/frame-interpolation-flicker branch August 26, 2026 17:20
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

0.1.0 Bugs

1 participant