Software Engineer specializing in full-stack web applications, distributed systems, real-time applications, and scalable software infrastructure.
I build high-performance software across frontend, backend, and infrastructure layers, with experience in modern web technologies, WebAssembly, self-hosted platforms, developer tools, and interactive applications.
I enjoy designing complete systems from the ground up, including application architecture, user interfaces, backend services, networking systems, storage solutions, and deployment infrastructure.
๐ Website: https://reeyuki.neocities.org
- Full-stack web application development
- Frontend architecture and complex interactive applications
- Backend APIs, distributed services, and infrastructure
- Real-time communication systems and networking
- Cloud-native and self-hosted applications
- Performance optimization and advanced web technologies
| Project | Description | Stack |
|---|---|---|
| YukiOS | Browser-native operating system environment built from scratch featuring desktop window management, virtual filesystem, WASM/emulator execution, persistent storage, offline support, and 80+ integrated applications | JavaScript, TypeScript, Vite, IndexedDB, WebAssembly |
| GNOME In Browser | High-fidelity recreation of the GNOME desktop experience running entirely inside the browser with custom UI systems and desktop interactions | TypeScript, React, Vite |
| LiventCord | Distributed self-hosted communication platform supporting real-time messaging, audio/video streaming, and media infrastructure | Vue, TypeScript, .NET, Go, Redis |
| Waydroid Remote Web | Low-latency Android remote control system providing browser-based screen streaming and input control through modern web APIs | Node.js, WebCodecs, WebSockets, ADB |
| TunnelMux | High-throughput tunneling and networking system providing WebSocket forwarding, port relay, and multiplexed remote connections | Python, Go, FastAPI |
| YukiAI | Lightweight local AI assistant supporting chat, voice synthesis, and real-time speech processing through local model runtimes | FastAPI, JavaScript, Ollama |
| Project | Description | Stack |
|---|---|---|
| **Voraxoid | Action survival game featuring creature evolution systems, procedural upgrades, resource-driven progression, AI-controlled allies, planetary exploration, and persistent idle reward mechanics | Unity, C# |
| Soulthera Ascendant | Fast-paced pixel-art survival game featuring custom combat systems, character mechanics, and large-scale entity simulations | Unity, C# |
- Modern JavaScript and TypeScript applications
- Complex interactive interfaces
- Browser APIs and runtime environments
- WebAssembly integrations
- Performance-focused frontend architecture
- REST APIs and backend services
- Real-time communication systems
- Distributed application architecture
- Database-backed applications
- Networking infrastructure
- Linux-based development environments
- Containerized deployments
- Self-hosted infrastructure
- CI/CD workflows
- Networking and system administration
- Built a complete browser-based operating system architecture from scratch
- Designed real-time communication and streaming systems
- Created distributed networking and tunneling solutions
- Developed browser-native desktop environments
- Worked with WebAssembly, WebCodecs, and modern browser APIs
- Built applications spanning frontend, backend, infrastructure, and game development
I am interested in remote software engineering opportunities involving:
- Full-stack development
- Platform engineering
- Developer tools
- Distributed systems
- Web infrastructure
- Performance-focused applications
I work independently, document systems, and enjoy owning projects from initial architecture through implementation and deployment.
Website: https://reeyuki.neocities.org
GitHub: https://github.com/Reeyuki




