The agent workflow engine that treats loops as a first-class citizen.
Build graph-based AI agent workflows where cycles, re-entry, and iterative reasoning are native — not hacks. More intuitive and lightweight than LangGraph, with loops as a first-class primitive.
- Zero dependencies — pure Python 3.10+, nothing to install beyond your own agents
- Native loop support — cycles in your graph are validated, tracked, and safe by design
- Event-driven — every state transition emits events; hook in logging, metrics, or triggers anywhere
- Async-first — built on
asyncio; ready nodes in a single run execute concurrently, bounded by your concurrency policy - Recoverable — snapshot and replay any run from any point
pip install loopgraphimport asyncio
from loopgraph.core.graph import Graph, Node, Edge, NodeKind
from loopgraph.bus.eventbus import EventBus
from loopgraph.registry.function_registry import FunctionRegistry
from loopgraph.scheduler.scheduler import Scheduler
async def my_agent(payload):
# your agent logic here
return {"result": "done", "loop_again": False}
async def router(payload):
# return the next node id
return "end" if not payload.get("loop_again") else "agent"
graph = Graph(
nodes=[
Node(id="agent", kind=NodeKind.TASK),
Node(id="router", kind=NodeKind.SWITCH),
Node(id="end", kind=NodeKind.TASK),
],
edges=[
Edge(source="agent", target="router"),
Edge(source="router", target="agent"), # the loop back-edge
Edge(source="router", target="end"),
],
entry="agent",
)
registry = FunctionRegistry()
registry.register("agent", my_agent)
registry.register("router", router)
registry.register("end", lambda p: p)
bus = EventBus()
scheduler = Scheduler(graph=graph, registry=registry, bus=bus)
asyncio.run(scheduler.run(payload={"input": "hello"}))Most workflow engines assume a DAG — a graph with no cycles. That works for linear pipelines, but agent workflows are inherently iterative: an agent reasons, reflects, decides to try again, and loops back. Forcing that into a DAG requires awkward workarounds.
LoopGraph makes loops explicit and safe:
- Back-edges are first-class — declare a cycle in your graph and the engine handles reset, visit tracking, and state management automatically
- Loop safety — the engine validates your graph at construction time; overlapping loops that share nodes are rejected before anything runs
- Full observability — every loop iteration emits events (
NODE_SCHEDULED,NODE_COMPLETED,NODE_FAILED) so you always know where you are
Subscribe to any workflow event to add logging, metrics, or side effects:
from loopgraph.core.types import EventType
async def on_completed(event):
print(f"{event.node_id} finished → {event.payload}")
bus.subscribe(EventType.NODE_COMPLETED, on_completed)Available events: NODE_SCHEDULED, NODE_STARTED, NODE_COMPLETED, NODE_FAILED.
Wrap your handler in a closure to emit custom events mid-execution:
def make_handler(bus, base_handler):
async def wrapper(payload):
await bus.emit(Event(id="pre", graph_id="g", node_id="n",
type=EventType.NODE_SCHEDULED, payload={"stage": "pre"}))
result = await base_handler(payload)
await bus.emit(Event(id="post", graph_id="g", node_id="n",
type=EventType.NODE_COMPLETED, payload={"stage": "post"}))
return result
return wrapper
registry.register("my_node", make_handler(bus, my_agent))- Re-entry is triggered by a
SWITCHnode selecting a back-edge - Only
COMPLETEDnodes can be reset for re-entry - Reset clears upstream-completion tracking and preserves cumulative
visit_count - Overlapping loops sharing any node are rejected at graph construction time
- The scheduler seeds its internal pending set from graph entry nodes only. A node enters pending later only when an upstream edge actually activates it.
- Unselected
SWITCHbranches never enter pending, so leaf branches that were not chosen cannot deadlock the workflow. - A graph with nodes but no entry nodes now fails fast with
ValueErrorinstead of entering a deadlocked run loop. - If a
SWITCHreturns a route that matches no downstream edge and noexitfallback edge exists, the scheduler raisesValueError. NodeKind.TERMINALkeeps the same runtime scheduling semantics asTASK.
Since 0.4, the scheduler dispatches every ready node the moment it becomes
ready (eager dispatch), so independent branches of a fan-out genuinely run
in parallel — bounded by your ConcurrencyManager. Nothing new to
configure: give the policy a capacity above 1 and a diamond fan-out runs in
roughly one branch's wall time instead of the sum.
- Capacity is the only concurrency knob.
SemaphorePolicy(limit=1)keeps execution sequential (at most one node in flight, ever). The decision-sensitive recovery checkpoint described below is a narrow persistence-cadence correction, independent of capacity. - Deterministic dispatch order. Simultaneously-ready nodes dispatch in graph-definition order, replacing the previous seed-dependent set order.
- Merges are "first-k". An
AGGREGATEwithconfig={"required": k}fires at its k-th input completion, exactly once per activation, with the k earliest results in graph-definition order.kdefaults to the full fan-in — i.e. wait-for-all, unchanged. Inputs finishing after the merge fired are recorded silently; they never re-fire it and never error. With aSnapshotStoreconfigured, the chosen input is frozen in a private, visit-scoped envelope inside the existing version-2last_payload, so a queued/running crash resumes with the same winners. Every aggregate withk < fan-inimmediately persists an isolated marker before task creation; fresh execution keeps the original input object and replay receives a new isolated marker copy, so handler mutation cannot alter the durable decision. On loop re-entry, only upstreams recorded for the current activation can be winners — stale run-level results never displace the input that reopened the quorum. - Partial-input nodes (
allow_partial_upstream=True) receive the result of the input whose completion made them ready. Multi-input partial nodes use the same immediate isolated-marker/replay rule. - Error tolerance stays handler-owned. A branch that may fail catches
its own exception and returns it in the payload (
{"ok": False, ...}); a wait-for-all merge handler then enforces "at least k successes". The engine itself remains fail-fast: the first uncaught handler exception cancels in-flight siblings and surfaces unchanged fromrun().
Upgrading from 0.3: pipelines, switch chains, loops, and wait-for-all
merges retain their ordinary results, events, and final snapshots with no
migration. Decision-sensitive first-k/partial active snapshots have the
recovery-only envelope and extra save described above.
For fan-out graphs, note: lifecycle events of concurrent nodes interleave
(per-node SCHEDULED→COMPLETED ordering per visit is still guaranteed);
NODE_SCHEDULED now means execution actually started, not queued;
mid-run snapshots may show several running nodes (resume handles this), and
a pending/running decision-sensitive node's existing last_payload may
temporarily contain the private fire-decision envelope described above;
quorum merges (required < fan-in) now fire deterministically exactly
once — previously they could double-fire depending on process hash seed;
and handlers in parallel branches can interleave at their await points,
so shared mutable state needs handler-level coordination.
Since 0.5, a workflow can be packaged as a single node: NodeKind.SUBGRAPH
carries a complete child graph in config={"graph": child.to_dict()}. The
child runs to its single TERMINAL node, whose payload becomes the node's
result — from the parent's perspective a sub-workflow is just another task
(all downstream edges activate; it never routes). This also unlocks the
fan-out+merge-inside-a-loop topology the flat validator rejects: pack the
diamond as a child and the parent loop is a single clean cycle.
- Child shape. A child needs exactly one entry node and exactly one
TERMINALnode, statically reachable, with no outgoing edges. Terminal execution ends the child run: in-flight child work is cancelled and awaited, pending work never dispatches. Top-levelTERMINALnodes keep their 0.4 behavior — nothing stops early outside child runs. Embeddednodes/edgesmay be lists, tuples, or other repeatable iterables; one-shot iterators/generators are rejected before consumption because validation, serialization, and execution must see the same definition. - Canonical child serialization.
Graph.to_dict()reparses every embedded SUBGRAPH body and emits the canonical graph schema recursively. An unparseable body or a composition cycle raisesValueErrorduring serialization. Unsupported schema-level keys on raw graph, node, or edge records are not emitted; arbitrary values inside the supportedNode.configandEdge.metadataextension containers are preserved. - Deadlock-free by construction. The sub-workflow node holds one unit
of parent capacity like any task, while the child's nodes draw only on
the child's own budget: unlimited by default,
config={"concurrency_limit": N}for a serialized cap, or an explicit manager instance viaScheduler(..., child_concurrency={"node/path": manager}). Share one instance between siblings or across runs for a global ceiling — never an ancestor's manager (the engine rejects that wiring; it is exactly the old hand-rolled deadlock). The unlimited default means a wide child fans out fully — and nested children multiply (branching b at depth d can reach b^d concurrent handlers) — so cap resource-hungry children explicitly. A queuedPrioritySemaphorePolicyacquisition removed by cancellation cannot poison later sibling/cross-run users of that manager. - Namespaced run identifiers (public contract). A child run's state and
events live under
{parent}/{node}@{visit}(visits numbered from 1; nests as e.g.orders/etl@2/load@1). Split on/, then@— the segments give nesting level, parent node, and visit for every event; no new event fields exist. Root run ids and node ids in composed workflows must not contain/or@; composed root runs enforce that grammar iteratively before dispatch even if the caller omittedGraph.validate(). - Loop re-entry. Every permitted visit (bounded by
max_visitsas usual) runs the child fresh under a new@{visit}namespace; resume after a crash targets the latest visit. A back-edge reaching a sub-workflow node while its child is still running hard-stops the run, like any non-terminal re-entry target. - Failure is black-box node-equivalent. A failed child run fails the
node exactly like a failed handler (same marking, event, snapshot,
unwrapped exception); a failure the child's own composition tolerates is
not a node failure. The child's failure-time state stays under its
namespace for post-mortem. If recovery finds that failure in the child
snapshot before the parent recorded it, the failed handler is not retried.
Snapshot format 2 stores the failure detail but not its Python exception
type, so recovery raises a descriptive
RuntimeErrornaming the child run, failed node, and recorded detail; the parent then records that reconstructed failure through its ordinary node-failure path. - Cancellation and listener failures. Cancellation containment applies to
child runs and roots containing sub-workflows: descendant tasks are cancelled
and awaited before the composed run surfaces cancellation. Plain legacy roots
retain 0.4 cancellation timing: a cancelled flat
run()may surface before its in-flight handler tasks finish, so those tasks may still emit events or write snapshots afterwards.EventBusaccounts for every ordinary listener task. If its caller is cancelled while listeners are still running, unfinished listeners are cancelled and fully drained; failures completed before cancellation or raised during listener cleanup still reach configuredon_error(or a warning). Repeatedcancel()calls cannot replace the first caller-cancellation arguments. The first callback failure propagates only after routing unless caller cancellation has precedence. Awaited cleanup drains absorb repeated cancel requests, so a listener oron_errorcallback that never returns blocks cancellation indefinitely — write them to terminate. Ifon_erroritself raisesCancelledError, that is a callback-owned failure and surfaces asRuntimeErrorwith the cancellation as its cause; only cancellation of theemit()caller propagates as the originalCancelledError. This distinction, listener/callback warnings, and warning visibility for suppressed sibling failures enforce Constitution Principle XV rather than silently mistaking callback failure for caller cancellation. Lifecycle callback failures leave deterministic node state: scheduled failure persists FAILED even though the handler never ran, failure-event callbacks never replace the original node error, and completed-event callbacks propagate only after completion/downstream readiness are durable. If downstream finalization itself hard-fails, that engine error wins and the callback failure is logged. - State retention & cleanup. Every visit's child state is retained; the
engine never deletes persisted state and
SnapshotStoregains no list/delete operations. Clean up through your backend's own tooling using the{root}/{node}@{visit}prefix — never delete state belonging to an active or resumable root run (removing an unfinished child snapshot makes resume re-run that work). The in-memory store is cleaned by discarding the store instance once the run is no longer needed. - Runaway-nesting backstop. Composition cycles are rejected at
validate()with the containment chain named; a runtime backstop (ancestor identity +Scheduler(..., max_subworkflow_depth=64), inclusive, positive integers only) converts unvalidated or mutated pathological compositions into a clean error instead of unbounded recursion.
Handler names may use the qualified form publisher.package/function
(e.g. acme.etl/clean) — plain registry keys, so two publishers' clean
functions coexist with zero collisions. Bare names remain valid forever as
local names. Authoring convenience: a definition may carry a transient
top-level "namespace" key (or Graph(..., namespace="acme.etl")) that
qualifies its bare names at load; canonical to_dict() output always
contains the fully qualified names and never the directive. The
name@version suffix is reserved for a future installation story:
referencing it in a workflow that uses sub-workflows or declares a
namespace fails with a reservation error today.
- Persisted scheduler snapshots now include
snapshot_format_version. - Resume is supported only for snapshots with the current supported snapshot format version.
- If a snapshot is missing
snapshot_format_versionor carries an unsupported version, resume fails fast with aValueErrorthat reports the actual version, the supported version, and discard-or-migrate guidance. - On resume, pending is rebuilt from uncompleted entry nodes plus nodes already
persisted as
PENDINGorRUNNING. PersistedRUNNINGnodes are reset toPENDINGbefore scheduling. - With a
SnapshotStoreconfigured, every decision-sensitive aggregate (required < fan-in) and multi-input partial activation persists an isolated copy of its chosen input in a private visit envelope inside existinglast_payloadimmediately before task creation; no snapshot key or format version is added. Fresh execution keeps the original input identity, while resume receives a new isolated marker copy, so mutable handler input cannot alter the durable decision, including in a reference-retaining snapshot. Resume therefore replays the same input at every sub-workflow depth. Re-entered aggregates use current-activation upstream marks rather than stale results from prior visits. - Since 0.5, every public root run consults its configured event log at start and
continues event-id numbering above the highest identifier already recorded
for that
graph_id, even when no snapshot remains. A private child consults the log only when its own snapshot loaded or the parent identifies its derived visit as a recovery candidate. In a non-recovered parent run, a fresh child visit does not inherit stale log-only history. A recovered parent conservatively supplies that hint on each SUBGRAPH node's first dispatch in the current run process, so the hinted child may consult the log even when its derived visit is new. On actual resume, snapshotlast_event_idvalues remain the fallback when the log has no parseable ids. Event-log backends may report an unknowngraph_idwithLookupError; the scheduler treats that as empty history only if lookup yielded no events. ALookupErrorafter any yielded event propagates because the history is truncated and its maximum is unknowable. Thus public-root and recovery-seeded-child(graph_id, event_id)pairs stay unique across crash/resume. Any composed invocation that reuses a rootgraph_idwithout loading its parent snapshot — including crash recovery with an event log but no snapshot store, where log-only recovery keeps the root's own ids collision-free but not child namespaces — may re-derive old child ids while starting those engine-fresh child counters at 1. Use a new root id to preserve lifetime pair uniqueness. Clearing or partitioning retained child logs instead begins a new consumer epoch, so reset child cursors/deduplication state and include that epoch or partition outside the pair. Event consumers must not assume recovery-seeded counters restart and should retain cursors/deduplication state across those recoveries; resumed snapshots carry continuedlast_event_idvalues. - A
NODE_SCHEDULEDlistener failure is persisted as a terminal FAILED visit before the handler runs. Snapshot format 2 records failure detail but has no origin marker, so resume cannot distinguish this case from a handler failure and will not retry it. To deliberately rerun, an operator must discard, migrate, or reset the affected child and ancestor snapshots using backend administration after the run is inactive, accepting the normal cleanup and re-execution consequences; the format is not extended with a lifecycle- failure marker. - Narrow exceptional-path correctness changes also ship in 0.5: all gathered
ordinary listener errors reach configured
on_error, lifecycle-dispatch errors preserve coherent snapshots/original node errors, and cancelled queued priority acquisitions are removed. These may add warning records or change state observed after a failing listener; ordinary successful runs and handler failures without failing listeners keep their prior surface.
pip install loopgraphRequires Python 3.10+. No runtime dependencies.
Cancellation itself works identically on every supported Python: cancelling a run (or a subgraph, or an in-flight event dispatch) still stops it, drains in-flight siblings and nested children, and preserves snapshot/resume invariants.
What is not reliable on Python 3.10 is the reason string attached with
task.cancel("reason"). loopgraph propagates that label back to whoever awaits
the run so callers can tell why it stopped (e.g. "deadline-exceeded" vs a
parent failure vs shutdown), and it keeps the first/initiating reason when
composed teardown triggers further cancellations. That relies on cancellation
messages surviving propagation through asyncio.wait/task-await, which only
holds on Python 3.11+. On 3.10 the message is dropped and the propagated
CancelledError arrives with empty args — the control flow is unaffected,
only the diagnostic label is lost.
The tests that assert the reason label are skipped below Python 3.11. If your orchestration depends on cancellation reason strings, run on Python 3.11 or newer.
git clone https://github.com/your-org/loopgraph
cd loopgraph
python3 -m venv .venv && source .venv/bin/activate
pip install -e ".[test,lint]"
pytest- Keep the core compact. Nodes stay stateless and the scheduler stays simple, with minimum opinionated design and maximum freedom for users to compose their own workflow patterns. Handlers capture their own context (event bus, metrics, side effects) so the framework never grows special cases for custom behaviour.
- Push heavy lifting to the edge. Long-running work should run via remote APIs, threads, or separate nodes/clusters. We avoid building a distributed fan-out scheduler; within one process the engine executes ready nodes concurrently under an explicit capacity policy, and users orchestrate anything beyond the process boundary.
- Flexible aggregation semantics. Aggregator nodes may proceed when only a subset of upstream nodes finish — as long as those nodes reach a terminal state. Fail-fast and error-tolerance are user-level workflow patterns, and the engine stays policy-light so users can implement either.
- Retries live with handlers. The framework doesn't implement automatic retries. Each handler decides whether to retry, abort, or compensate, keeping recovery logic close to the business code.
- Pluggable concurrency. A shared ConcurrencyManager (semaphore or priority-aware) controls global slots. Multiple schedulers can share one manager, but there's no hidden magic — users choose the policy, preserving clarity and control.
- Recovery through snapshots. The engine snapshots execution state and event logs so users can resume or replay runs without re-executing nodes. Payloads flow naturally between nodes, satisfying replay needs without extra APIs.