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TentixTV/README.md
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💻 EXECUTIVE PROFILE // OVERVIEW

Willkommen. Ich bin T3x — Software Architect & 3D Technical Artist aus Leipzig. Seit mehreren Jahren beschäftige ich mich intensiv mit der Konzeptionierung, Optimierung und Implementierung hochperformanter Softwarearchitekturen sowie der Erstellung komplexer 3D-Render-Pipelines.

🎯 Core Engineering Philosophy:

"High Performance, clean modular architecture, and zero compromise on execution quality."

🎮 DISCORD STATUS

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⚙️ ARCHITECTURAL PILLARS

⚡ High-Performance Systems

Ressourcenschonender Code mit Fokus auf geringe Latenz, optimale Speicherverwaltung und maximale Durchsatzraten.

🧩 Modular Architecture

Entwicklung skalierbarer Plugin-Systeme, entkoppelter API-Layer und sauberer Strukturen nach SOLID-Prinzipien.

🔮 3D Procedural Engineering

3D-Geometrie über Geometry Nodes in Blender, physikalisch korrekte Shaders und prozedurale Textursynthese.


🛠️ TECHNICAL & CREATIVE ARSENAL

💻 Core Programming Stack

🎨 3D & Post-Production Suite


🖥️ WORKSTATION & ENVIRONMENT

⚡ Systems & Tooling

  • IDEs: VS Code, JetBrains Suite (IntelliJ, PyCharm, CLion)
  • Version Control: Git, GitHub Workflows, Custom CI/CD
  • Build Systems: CMake, Maven, Gradle, NPM/PNPM

🎞️ Render & Engines

  • 3D Engines: Cycles & EEVEE Next, Cinema 4D Redshift
  • VFX Pipelines: Multi-Pass EXR Compositing, Cryptomatte
  • Audio & Editing: Custom DAW Setups & Adobe Suite

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T3X // SOFTWARE ARCHITECTURE & 3D ART • LEIPZIG, GERMANY

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