Color schemes for dead areas#5
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- apa0 dead areas render in gray (0x888888) - apa1 dead areas render in red (0xFF0000) - Color selection based on APA label in dead area filename This allows visual differentiation between dead areas from different APAs in the 3D event display. Co-Authored-By: Claude Haiku 4.5 <noreply@anthropic.com>
Add explanation of how different anodes are visually differentiated in the 3D display: - apa0/tpc0 dead areas render in grey (0x888888) - apa1/tpc1 dead areas render in red (0xFF0000) - Color selection based on filename label parsing This improves clarity when visualizing multi-anode detectors like SBND. Co-Authored-By: Claude Haiku 4.5 <noreply@anthropic.com>
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while this might be ok for sbnd, it may not be a good solution for other detectors (e.g. protodune, dune). what happens if we have apa0-16? Also, many colors are used for track clusters and gray is more distict from those colors. The current GUI already lets you select which deadarea(s) to show, so I think that should suffice for your purpose. |
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Draw apa0/tpc0 dead area using gray color and apa1/tpc1 by Red color. This is done so that we can distinguish nothing dead areas in bee displays.