A RISC-V assembly implementation of the Simon memory game built for the Ripes processor simulator.
- Generates and displays memory sequences using simulated LEDs
- Accepts player input through the Ripes d-pad
- Supports multiple players and score tracking
- Enforces timed input and ends a turn on incorrect or late input
- Allows replaying multiple rounds
RISC-V Assembly, Ripes
Open Simon.s in Ripes, select the single-cycle processor, and run the program using fast execution.