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Pull requests: dkfans/keeperfx

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Pull requests list

Decouple OS cursor visibility from mouse grab (SDL3)
#5109 opened Aug 10, 2026 by cerwym Contributor Loading…
Added screenshot mode to capture the cursor
#5101 opened Aug 7, 2026 by AdamPlenty Contributor Loading…
Guitexts toml
#5100 opened Aug 6, 2026 by PieterVdc Member Draft
Filepaths
#5095 opened Aug 5, 2026 by PieterVdc Member Draft
Spanish translation for The Good Campaign
#5091 opened Aug 5, 2026 by Loobinex Member Draft
refresh menu changing colour
#5051 opened Jul 21, 2026 by PieterVdc Member Draft
Viewport grab controls
#5017 opened Jul 11, 2026 by jwt27 Contributor Draft
Native Linux build (AppImage, x86_64) -- GitHub Actions
#4990 opened Jul 6, 2026 by DoubyCz Contributor Loading…
Heart attackers should no longer fail to find a spot
#4974 opened Jul 1, 2026 by AdamPlenty Contributor Loading…
Feature/moding framework refactor
#4927 opened Jun 16, 2026 by cerwym Contributor Draft
Support horizontal scroll wheel axis
#4904 opened Jun 11, 2026 by jwt27 Contributor Loading…
Lua: add lua_data
#4850 opened May 28, 2026 by PieterVdc Member Draft
Lua: add set_tint
#4845 opened May 27, 2026 by PieterVdc Member Draft
Correct flame color on dungeon destruction
#4766 opened May 12, 2026 by Loobinex Member Draft
cfg refactor crtrmodel
#4756 opened May 11, 2026 by PieterVdc Member Draft
Enhance save game management
#4742 opened May 7, 2026 by cerwym Contributor Draft
Lua: implement SetGameRule
#4737 opened May 6, 2026 by PieterVdc Member Draft
Archipelago/Randomizer Campaign
#4702 opened Apr 23, 2026 by Spatulade Contributor Loading…
Coloured info/objective/warning messages
#4624 opened Mar 18, 2026 by Spatulade Contributor Loading…
Allow doors to have variants near water/lava
#4580 opened Feb 27, 2026 by Spatulade Contributor Draft
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