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fix(react-native): use own WebGPU flag constants, release 0.1.5 - #9

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@MiloszFilimowski MiloszFilimowski commented Sep 16, 2026 •

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react-native-webgpu 0.8.4 and newer evaluates its constants module before the native install has run (main/index.tsx now imports install.ts, which imports constants.ts), so GPUTextureUsage, GPUShaderStage and GPUBufferUsage imported from the package are undefined. With react-native-webgpu 0.10.1 every camera effect failed at setup:

Background blur failed [TypeError: Cannot read property 'TEXTURE_BINDING' of undefined]
Camera effect failed [TypeError: Cannot read property 'FRAGMENT' of undefined]

The flag values are fixed by the WebGPU spec and the web path already uses our own TEXTURE_USAGE / BUFFER_USAGE in core/constants.ts, so the React Native files now use those too (plus a new SHADER_STAGE). What remains from react-native-webgpu is the GPUSharedTextureMemory type and WebGPUModule.

Second commit bumps the version to 0.1.5 and the dev dependency to react-native-webgpu 0.10.1 (peer range stays >=0.5.15; the package works on both).

Verified on the iOS simulator with react-native-webgpu 0.10.1: blur and the docs' WebGPU tutorial effect run at 30 fps, footprint flat over 40 s. yarn test (tsc, lint, prettier) passes against the 0.10.1 types.

Why we want 0.10.1: it ships wcandillon/react-native-webgpu#478, which fixes the per-frame graphics memory leak on Android (200 MB to 1 GB saw-tooth with any camera effect on 0.5.15). The docs (fishjam-cloud/documentation#287) now require video-effects 0.1.5 and react-native-webgpu 0.10.1 together.

After merging: gh release create v0.1.5 --title v0.1.5 --generate-notes publishes to npm through the release workflow.

react-native-webgpu >= 0.8.4 evaluates its constants module before the native
install runs, so GPUTextureUsage, GPUShaderStage and GPUBufferUsage imported
from it are undefined and every camera effect failed with
"Cannot read property 'TEXTURE_BINDING' of undefined". The values are fixed
by the WebGPU spec, so use the package's own constants (core/constants.ts)
like the web path already does.
@MiloszFilimowski MiloszFilimowski changed the title fix(react-native): use own WebGPU flag constants fix(react-native): use own WebGPU flag constants, release 0.1.5 Sep 16, 2026
@MiloszFilimowski
MiloszFilimowski merged commit 105f9d0 into main Sep 16, 2026
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@MiloszFilimowski
MiloszFilimowski deleted the fix/own-webgpu-constants branch September 16, 2026 09:13
MiloszFilimowski added a commit to fishjam-cloud/documentation that referenced this pull request Oct 1, 2026
## Description

The React Native docs now send users to camera effects on the camera
Fishjam already manages, instead of VisionCamera. VisionCamera stays as
an integration.

An effect is a camera track middleware. Peers keep receiving it as
`peer.cameraTrack`:

```ts
const blur = createCameraEffectMiddleware(createBackgroundBlurEffect(() => ({ segmentation, radius: 24 })));
setCameraTrackMiddleware(isBlurOn ? null : blur);
```

**Menu changes**
- **Tutorials:** new "Add background blur to your camera". "Draw WebGPU
effects into your published camera" is rewritten on
`createCameraFrameProcessorSession`, with no VisionCamera.
- **How-to → Camera effects (new):** overview, background effects (blur
and image), WebGPU effects, frame processing in a worklet, and stream
middleware (moved here, now covering React Native too).
- **How-to → Custom sources:** keeps non-camera content (web, React
Native, low-level frame API).
- **Integrations → Vision Camera (new):** the VisionCamera tutorial,
how-to, and WebGPU-on-VisionCamera guide, moved from the pages above.
- **Concepts:** new "How camera effects work". "How custom sources work"
links to it.
- **Redirects** for the four moved pages.

**Build and API reference**
- `web-client-sdk` submodule bumped to fff4e570 (web-client-sdk#606).
- New submodules `video-effects` (v0.1.5) and `react-native-worklets`
(v0.12.1), with TypeDoc pages.
- `typegpu` pinned to 0.12.4 (the version `video-effects` uses). The
VisionCamera WebGPU snippet maps `typegpu` to the SDK's 0.11 through
hidden Twoslash flags, so every snippet still type-checks.

## Tested

- All snippets type-check, `yarn build` passes with no broken links, and
the pre-commit checks (format, spellcheck, typecheck) pass.
- Ran the tutorial code end to end in a test app: iOS simulator (SimCam)
and Galaxy S23, debug and release builds, staging room. Blur, grayscale
+ watermark and the frame monitor work, and each device receives the
other's effect.

Testing found these, now fixed in the docs:
- Android needs `minSdkVersion: 26` (`react-native-webgpu`). The docs
add it with `expo-build-properties`.
- In Android release builds, `expo-asset` keeps bundled images as
drawable resources, so reading them with `File` fails. The docs include
a workaround, checked in a release build.
- `tgpu.resolve({ externals })` returns empty WGSL in TypeGPU 0.12. The
examples use the array form.

Performance on the Galaxy S23 (release build, 720x1280): blur runs at 30
fps with no dropped frames at about 110% CPU of 800% and 33% GPU; the
WebGPU tutorial effect at about 111% CPU and 12% GPU. Graphics memory
showed a 200 MB to 1 GB saw-tooth with any effect on
`react-native-webgpu` 0.5.15. The cause was in `react-native-webgpu`
(`GPUExternalTexture.destroy()` did not release the imported frame);
fixed upstream in wcandillon/react-native-webgpu#478, released in
0.10.1, memory flat at about 145 MB after it.

Fixes opened in our repos along the way:
- fishjam-cloud/video-effects#6: background images load on React Native
(released in 0.1.4)
- fishjam-cloud/video-effects#7: frames that skip `render()` no longer
hold GPU memory (released in 0.1.4)
- fishjam-cloud/video-effects#9: own WebGPU flag constants, because
`react-native-webgpu` 0.8.4 and newer export them as `undefined`
(released in 0.1.5). The WebGPU tutorial uses the `GPUTextureUsage` /
`GPUShaderStage` globals for the same reason.
- fishjam-cloud/web-client-sdk#610: fishjam-chat sets Android
`minSdkVersion` 26 and moves to `react-native-webgpu` 0.10.1

The docs require `@fishjam-cloud/react-native-client` 0.30.2 or newer,
`@fishjam-cloud/video-effects` 0.1.5 or newer and `react-native-webgpu`
0.10.1 or newer.
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