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[BUG] Regret tolerance depends on the game representation #1168
max_regret is interpreted relative to the game's payoff range. However, this is defined differently for trees and tables:
A tree takes it over terminal histories, before averaging over chance (GameTreeRep::GetPlayerMinPayoff/GetPlayerMaxPayoff);
A table takes it over cells, i.e. expected payoffs after chance.
Therefore, results differ if one solves a game that's represented as a tree but solved in strategic form, versus materialising the reduced strategic form table explicitly as a table-represented game.
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