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Windows build missing lib prefix vs. example.gdextension #38

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@tcmug

Godot version

n/a

godot-cpp version

n/a

System information

Windows (GitHub build)

Issue description

There is an inconsistency in the template build github actions and the example.gdextension.

It seems that the windows build leave out the lib prefix from the file name.

The plugin definition has the following reference to a file:
windows.release.x86_32 = "res://bin/libgdexample.windows.template_release.x86_32.dll"

but the built file is in reality:
bin/gdexample.windows.template_release.x86_32.dll

This can also be verified from this repositorys build artifacts, e.g. here and looking at the windows binary directory.

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