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README: architecture section - #9
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Adds an Architecture section between Quick start and Models: the three crates and what each owns, how a GGUF and a Hugging Face tokenizer become a model, the GPU kernels and how the kernel is chosen by the shape of the work, the CPU path, backend choice by capability with fallback, one source for native and wasm, KV prefix reuse, snapshots and LoRA, correctness against transformers (f32 path within 1e-3, the f16 prefill tile's looser gate with identical greedy tokens), and a note on agent-web, which builds a tool-calling agent loop on lean. README only.