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Cannot rotate sprite properly #105

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@EliasZ

Great library but I am finding difficulties with rotating a sprite properly. I used to work with this:

context.save();
context.beginPath();
context.translate(xCenter, yCenter);
context.scale(1, 0.5);
context.scale(2.75, 2.75);
context.rotate(-rot);
context.translate(-128, -128);
context.drawImage(image, 0, 0);
context.closePath();
context.restore();

The result is an isometric rotation.

But with JawsJS I find it hard to invoke these methods on the context in that order because the draw function is very limited. What would be a correct approach?

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