Fix ConcurrentModificationException in View draw loops - #130
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View#drawSelf, #drawHidden and #drawSelfLast iterated the live children list. A structural change to that list during a render pass crashed the client with ConcurrentModificationException. View#onUpdate already guarded against this by iterating a copy; apply the same treatment to the three draw paths. Fixes ldtteam#129
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Raycoms
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Sep 6, 2026
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Closes #129
Changes proposed in this pull request
View#drawSelf,#drawHiddenand#drawSelfLastiterated the livechildrenlist, so a structural change to it during a render pass crashed the client withConcurrentModificationException. Stack and analysis are in ConcurrentModificationException in View#drawSelf when children are modified during rendering #129.View#onUpdatealready uses (new ArrayList<>(children)) to those three draw paths. Scope is kept to the per-frame draw methods;findPaneByID,findPaneByType,setWindowand the reverselistIteratorinmouseEventProcessorare left as-is. Happy to widen it if you would prefer the whole class handled at once.Testing