Improve shift documentation - #359
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…right}" This reverts commit 7dd0b4f.
LaurenzV
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LGTM! Though it's still an open question whether we should keep the overload (which is what the issue was mainly about I think), any opinion that? I guess people might not discover the doc comment if they just use << directly.
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I genuinely don't know.
SSE4.2 is 15% of x86 in active use, only 8-bit AVX2 will be slow forever, so I guess it's not that bad? I can't come up with a good name for it either. |
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We might be able to do better for u8 than outright scalarizing with some clever emulation. Sadly this optimization work is blocked by multiple compiler bugs: |
See also: #163
Doesn't document #280 since that's hopefully temporary