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chore: prepare 1.6.0 - #142
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Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Add the consolidated 1.6.0 section to both changelogs and set the version. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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ℹ️ One minor release-note omission inline.
Reviewed changes This review covers the stable-version changelog and project version update, plus the English and Portuguese README refreshes and new 1.6 tour GIF.
- Release notes: Adds parallel
1.6.0changelog sections summarizing features, changes, fixes, and upgrade guidance. - Version metadata: Sets the project version and informational version to
1.6.0. - README and media: Updates both READMEs to describe 1.6.0 and adds the new tour GIF.
gpt-6-luna | 𝕏
| - Redesigned Console interface, made to feel like a console: a top bar with three tabs (Home, Session and System) you switch with LB/RB (L1/R1 on PlayStation), screen tiles that show what will happen to each monitor, quick settings with icons and a focus that grows as you move over it. Home brings the Play now banner and a summary of the current setup (game screen, audio, launcher and HDR/VRR). (#117) | ||
| - Session menu redesigned like Steam's overlay (Shift + Tab): it covers the whole screen, the game dims and blurs behind it, a side panel gathers the options (volume with a gauge, resolution, audio, FPS, HDR) and the **open windows** sit in the middle, an in-menu Alt + Tab: the D-pad picks, A brings the window to the front, X closes it (after a confirmation) and B goes back to the game. The cards show each program's icon. Outside a session it opens as a preview. (#120, #127, #133, #135) | ||
| - File explorer in the session menu: the "File explorer (ControlFS)" row opens ControlFS, the team's open-source, controller-first file manager, full screen on the session screen. If it isn't installed, A downloads and installs it right there, with the installer checked (SHA-256) before it runs. (#122, #136, #137) | ||
| - FPS counter over the game, through RivaTuner (RTSS): pick it in Settings or cycle it with A on the "FPS counter" row of the session menu. Styles: Afterburner (default; changes nothing), Off, Compact (FPS only), Detailed (API, FPS and frame time) and Custom, where you pick the items, whether they share one line and the number color. Except on "Afterburner", MSI Afterburner's OSD is hidden during the session and comes back by itself when you go back to the PC. (#138, #139) |
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Could you mention the beta.8 fix from #139 here and in the Portuguese entry? The stable notes describe the FPS-counter feature but omit that saved styles now apply as soon as a session starts, which is a notable usability fix for this new setting.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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ℹ️ No new issues found in the incremental documentation changes.
Reviewed changes This review covers the changes since the prior Pullfrog review.
- WinGet instructions: Added the install command to both localized READMEs and removed WinGet from the roadmap.
gpt-6-luna | 𝕏

Prepares the stable 1.6.0 release.
## [1.6.0]section toCHANGELOG.mdandCHANGELOG.en-US.md, consolidating everything from the 1.6 alphas and betas (what's new, changes, fixes, updating from 1.5.1). The pre-release sections stay below.ConsoleMode.csprojset to1.6.0.assets/console-mode-1.6-short.gif), download pointing to 1.6.0, features and "What's new in 1.6.0" rewritten, roadmap without the FPS overlay (done in feat: FPS counter over the game through RTSS #138).No code changes. Unit tests pass locally (355); the app build is left to CI.
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