A 2D single-player platformer starring Cornchip, a walking corn chip on a quest across seven levels to reunite with his brother Wrap and make the ultimate crunch wrap. Are you ready to crunch!
Pre-alpha — vertical-slice MVP in development. See plan.md for the roadmap and feature.md for feature-level detail.
- Engine: Godot 4 (2D)
- Language: GDScript
- Target platform (MVP): Desktop, keyboard input
- Install Godot 4.x.
- Clone or open this repository.
- Open
project.godotin Godot. - Press Run (F5) to play the current Level 1.
| File | Purpose |
|---|---|
game-brief.txt |
Design vision, premise, design philosophy |
characters.txt |
Character bible |
plan.md |
Roadmap and milestones |
feature.md |
Feature backlog and spec |
instructions-ai.txt |
AI collaboration charter / working agreement |
- Gentle stakes, not a fail state — hits cost a life (icon HUD only, no numbers), but running out just restarts the level from the beginning, never a game-over screen.
- No reading required — every instruction and story beat is communicated visually.
- Physical comedy over verbal jokes — puns land through animation, not text or voice.
- Built to extend — architecture should absorb more levels and the planned 2-player co-op mode without large rewrites.