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sebastianvelace/README.md

Sebastian Velandia

Electronics engineer in Bogotá. The project that matters right now is Exosphere, a space-mission simulator in Godot 4.6 and C#. You fly the starship vehicle from the pad through ascent, orbit, and reentry, in a double-precision model of the solar system.

Starship lifting off the pad in Exosphere Starship clearing the tower in Exosphere

Starship on the Starbase pad Earth limb from low orbit Cockpit view over the day side Starship at entry interface

Sandbox flight from Starbase, prepared scenarios, a historical campaign, and a vehicle assembly building all use the same physics. Source is MIT. Open it in Godot 4.6.3 with .NET.

Also on this account: rocketry-engineering, Rocky, and a fork of OpenRocket.

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  1. Exosphere Exosphere Public

    Godot 4.6 and C# space-mission simulator. Double-precision orbital flight, Starship-style ascent and reentry, time warp, and a data-driven vehicle assembly building.

    C# 3

  2. openrocket openrocket Public

    Forked from openrocket/openrocket

    Model-rocketry aerodynamics and trajectory simulation software

    Java 2

  3. rocketry-engineering rocketry-engineering Public

    An end-to-end experimental rocketry engineering initiative covering propulsion design, structural optimization, hardware testing, data acquisition, and open-source software integration.

    Python 1

  4. ChineseApp ChineseApp Public

    my own chinese app

    TypeScript

  5. mallatronica mallatronica Public

    malla curricular de electronica de la unal

    HTML