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deps: threadteam 0.1.3 (requirement and lock) - #120
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Raises faer's
threadteamrequirement from 0.1.2 to 0.1.3 and moves the lock to match. The requirement moves too, so that every consumer resolving t4a-faer gets the #107 fix and not only this lock.threadteam 0.1.3 (tensor4all/threadteam-rs#10) changes how team members wait. Reserved polling spins with PAUSE only, and when a scope is oversubscribed, join and barrier waits yield after a short spin. On broccoli at 16T x20, this removes the slow mode of #107: 0/20 runs are slow, against 5/20 on 0.1.2. Participant pinning is new and opt-in (
PoolBuilder::pin_participants). Its default stays off, and the leader is never pinned. faer does not enable it.Verification:
cargo check --locked -p t4a-faer --features threadteampasses, andcargo test --locked -p t4a-faer --features threadteam --lib teampasses 33 tests.Refs #107 (to be closed after this merges).
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