A source plugin to unlock the maximum player and tickrate limit on L4D2.
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Updated
May 31, 2026 - C++
A source plugin to unlock the maximum player and tickrate limit on L4D2.
A tickrate enabler for SRCDS (Source Dedicated Server) environments. Based upon legacy implementations.
Server-side tick-rate control, real-world TPS monitoring and benchmark tooling for ARK: Survival Ascended dedicated servers.
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